jacobabrennan / Project-Fennel

http://antlerpig.com
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Annoying sounds #47

Open megablaze opened 11 years ago

megablaze commented 11 years ago

I know the sounds we're quickly placed in just to avoid dead silence, this is more of a feature request for later. Sounds should have "depth" wherein the further you are from the sound the quieter it gets, as well as directional volume R/L. If possible you could also have sounds from areas next to you, so you could hear distant sounds of someone else fighting, so you can go to them to help them.

Twileth commented 11 years ago

+1