Closed FodderMK closed 8 years ago
With FullInspector 2.6.4 (07-11-2016 at 1757) I was not able to use InspectorHideIf:
NullReferenceException: Object reference not set to an instance of an object FullInspector.Internal.ReflectedPropertyEditor.ShouldShowMemberDynamic (System.Object element, System.Reflection.MemberInfo member) (at Assets/FullInspector2/Core/Editor/PropertyEditors/ReflectedPropertyEditor.cs:218) FullInspector.Internal.ReflectedPropertyEditor.GetElementHeight (UnityEngine.GUIContent label, System.Object element, FullInspector.fiGraphMetadata metadata) (at Assets/FullInspector2/Core/Editor/PropertyEditors/ReflectedPropertyEditor.cs:401) FullInspector.PropertyEditorExtensions.GetElementHeight[Object] (IPropertyEditor editor, UnityEngine.GUIContent label, UnityEngine.Object element, fiGraphMetadataChild metadata) (at Assets/FullInspector2/Core/Editor/IPropertyEditorExtensions.cs:256) FullInspector.DefaultBehaviorEditor.OnGetHeight (UnityEngine.Object behavior, FullInspector.fiGraphMetadata metadata) (at Assets/FullInspector2/Core/Editor/DefaultBehaviorEditor.cs:47) FullInspector.BehaviorEditor`1[TBehavior].GetHeight (UnityEngine.Object behavior) (at Assets/FullInspector2/Core/Editor/IBehaviorEditor.cs:112) FullInspector.IBehaviorEditorExtensions.EditWithGUILayout[Object] (IBehaviorEditor editor, UnityEngine.Object element) (at Assets/FullInspector2/Core/Editor/IBehaviorEditorExtensions.cs:16) FullInspector.FullInspectorCommonSerializedObjectEditor.ShowInspectorForSerializedObject (UnityEngine.Object[] targets) (at Assets/FullInspector2/Core/Editor/FullInspectorCommonSerializedObjectEditor.cs:231) FullInspector.FullInspectorCommonSerializedObjectEditor.OnInspectorGUI () (at Assets/FullInspector2/Core/Editor/FullInspectorCommonSerializedObjectEditor.cs:255) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1231) UnityEditor.DockArea:OnGUI()
I suspect this is related to the fix done for issue #142. I was able to solve the problem by changing
public sealed class InspectorHideIfAttribute : Attribute { public string ConditionalMemberName;
to
public sealed class InspectorHideIfAttribute : Attribute { public string ConditionalMemberName { set { ConditionalMemberNames = new[] { value }; } }
Done, thanks!
With FullInspector 2.6.4 (07-11-2016 at 1757) I was not able to use InspectorHideIf:
I suspect this is related to the fix done for issue #142. I was able to solve the problem by changing
to