Closed SugoiDev closed 7 years ago
I bundled those commits into this pull request like this because I'm out of my workstation and had to commit directly using github's editor.
Let me know if I should separate this into multiple pull requests.
Added the same filtering idea from the TypeSelectionPopupWindow
to the ViewAllSceneObjectsEditorWindow
Very useful for long hierarchies.
Separated this in #183
Thanks! :)
This might be enough to fix both #174 and #175.
By default, if the user has set the
TypeSelectionDefaultFilters
using thefiSettings
system, a toggle will show (enabled by default) that filters the results on both the StaticsInspectorWindow and any TypeSelectionPopupWindow.If the
TypeSelectionDefaultFilters
is not set, the toggle will not be shown.Since I was already playing with this, I went and added two little extra features
a little counter for how many types are in display in the TypeSelectionPopupWindow. It lags behind to display the first time around, but should be simple to fix later if necessary
an (optional) global blacklist for the TypeSelectionPopupWindow so the user can easily hide all those crazy internal types from third party libraries. Again, this will only be used if set.