Open Tagette opened 7 years ago
We were able to stop the crashing by converting code into dll's. It seems we hit some sort of bug in the compiler when we had so many scripts. Removing Full Inspector was just enough scripts to prevent the crash.
@Tagette Thanks for the write-up here. I've run into a similar issue - by any chance, do you happen to have any add'l info, record or documentation about that compiler bug?
Hello,
I am having an issue with Full Inspector where the editor crashes when reloading the assemblies. I have crash reports with stack traces pointing to the insides of unity. When I take Full Inspector out of our project, it no longer crashes.
Here is the stacktrace for the crash that occurs when we leave our editor scripts in the codebase:
We've also submitted a crash report to Unity, however I don't expect them to reply since we don't really have reproduction steps without sending our 50+ GB project to them.
Any help would be appreciated, I've already spent a few days trying to find this crash.
Thanks, Tristan