Open countryrobot opened 9 years ago
Cool. I love helpful suggestions. I'll see about getting these in.
"Workaround for missing Scintilla.SupressControlCharacters". Many thanks for that, really this should be a built-in feature... any professional text editor writes by default the ugly ascii codes whhen pressing control chars... that has no sense to do it unless for debug purposes I think.
I have read about 10 questions in the issues section, and other 20 in stackoverflow until I get to the solution in this thread... thanks again. This feature of writing the ascii codes just makes our life dificult, really this should be deactivated by default and implement a workaround to handle it (the workaround gave here is just perfect)...
Thanks for read.
I use this to block out control characters. private void ctlScintilla_KeyPress(object sender, KeyPressEventArgs e) { if (char.IsControl(e.KeyChar) == true) e.Handled = true; } Old habits die hard. :)
I just completed upgrading my application from Scintilla 2.6 to 3.5.1. Thank you very much for finally solving the Unicode mapping problem. Well worth the work to upgrade!
In order to migrate, I had to implement several workarounds to compensate for missing features in the redesigned API. It would be much better if the ScintillaNET could provide official API functions to avoid the need for these workarounds. Thanks!