So I was trying to get forge based mods for permissions on the server so I can change the spawn point of the server and players individually. I tried installing ForgeEssentials, and it works until the first time I shut down the server giving me this error log ending in;
21:08:49] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - JCTweaks took 0.000s
[21:08:49] [Server thread/DEBUG] [FML/]: Bar Finished: ServerStopped took 0.010s
[21:08:49] [Server thread/INFO] [FML/]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
[21:08:49] [Server thread/INFO] [FML/]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
The next time I start the server up with the same map, I get the following error log ending in:
[21:15:50] [Server thread/FATAL] [FML/]: The world state is utterly corrupted and this save is NOT loadableThere is a high probability that a mod has broken theID map and there isNOTHING FML or Forge can do to recover this save.If you changed your mods, try reverting the change.
fml-server-latest1.txt
All I was trying to do was find a way to change the spawn settings of the map and set a unique spawn for each of 3-4 players. I have tried things from the original map such as /jspawn set and was told these are invalid commands. I cannot find a list of commands nor use the /help command as the help command is broken as well.
So I was trying to get forge based mods for permissions on the server so I can change the spawn point of the server and players individually. I tried installing ForgeEssentials, and it works until the first time I shut down the server giving me this error log ending in;
21:08:49] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - JCTweaks took 0.000s [21:08:49] [Server thread/DEBUG] [FML/]: Bar Finished: ServerStopped took 0.010s [21:08:49] [Server thread/INFO] [FML/]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded. [21:08:49] [Server thread/INFO] [FML/]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
fml-server-latest.txt
The next time I start the server up with the same map, I get the following error log ending in:
[21:15:50] [Server thread/FATAL] [FML/]: The world state is utterly corrupted and this save is NOT loadableThere is a high probability that a mod has broken theID map and there isNOTHING FML or Forge can do to recover this save.If you changed your mods, try reverting the change. fml-server-latest1.txt
All I was trying to do was find a way to change the spawn settings of the map and set a unique spawn for each of 3-4 players. I have tried things from the original map such as /jspawn set and was told these are invalid commands. I cannot find a list of commands nor use the /help command as the help command is broken as well.