The RxT wilson loop code crashes (when trying to evaluate the path) for both R and T > 1. It works fine for large R, T =1 and large T, R =1. I tested multiple sizes on the smallest conf (8x24^3), and R or T = 1 (other = NT or NS) on a 256x24^3.
The crash is a segfault.
The code is sufficiently slow that we should see improvement on GPU even with these constraints (200s for R=24, NT=1 for 256x24^3)
The RxT wilson loop code crashes (when trying to evaluate the path) for both R and T > 1. It works fine for large R, T =1 and large T, R =1. I tested multiple sizes on the smallest conf (8x24^3), and R or T = 1 (other = NT or NS) on a 256x24^3.
The crash is a segfault.
The code is sufficiently slow that we should see improvement on GPU even with these constraints (200s for R=24, NT=1 for 256x24^3)