Open KnightCoder opened 4 years ago
@jagenjo I think this would only set the value of the variable take
. But how do I trigger the animation and its take?
I noticed that LS.PlayAnimation.play
method plays animation but getAnimation
and getTake
gets the animation and its takes respectively.
Hence, please show using the Graph GUI:
How we can execute the play a selected take of an animation?
How can we trigger another function on start_animation
and end_animation
events?
Lets say I have various takes in an animation or I've multiple @scene animations on different nodes of a model.
Using Graph (GUI), lets say I've placed multiple choice component (radio button) and I want to trigger each of these animations based on the choice of the options.
How can I do this using Graph (GUI) ?