After you cache a split game to INT with the Hermes payload,when you switch
back to standard payload the standard payload will still let you try and load
the split game (which fails of course and results in black screen/loading
loops).So basically split games after being cached still try to load on a
standard payload instead of popping up the prompt saying its a split game load
from EXT or with Hermes etc..
multiMAN v02.01.00 UPDATE (20110620-193000)
Original issue reported on code.google.com by iGoTiT4F...@gmail.com on 20 Jun 2011 at 6:34
Original issue reported on code.google.com by
iGoTiT4F...@gmail.com
on 20 Jun 2011 at 6:34