Closed jahu00 closed 1 year ago
Replacing SkBitmap with SkImage, should help with performance as SkBitmap creates a texture with each redraw and SkImage should point to a texture in GPUs RAM.
If this actually boosts the performance, going for SkPicture (for map tiles) might be a good idea as well.
Replacing SkBitmap with SkImage, should help with performance as SkBitmap creates a texture with each redraw and SkImage should point to a texture in GPUs RAM.