Closed jammees closed 2 years ago
Seems like a good addition to rigid bodies for more linearity. And you're correct that it'll help a lot in making character controllers. Will be working on this for v0.6.4. Thanks!
Published this feature in v0.6.4.
Related PR - #32
Description
I would like to request a feature, where you can disable the rotation of rigidbodies.
Alternatives
I have tried to edit the :Render method to do not rotate the frame. It worked, sometimes, however I noticed that the points and the cconstraints still rotated. Resulting in the frame hovering over the ground.
Importance
I feel like this feature isn't that important, however would make everything much more easier with creating player characters.