jaisonkemper / avesta74

Automatically exported from code.google.com/p/avesta74
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TownId > 1 aren't working #13

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I've setup 3 towns in an empty map, each one of them are next to each other, 
whenever I try to teleport a character to one of the cords it will say in the 
console "Can not teleport thing"

And if I set my character the town id to something higher than one, it will 
keep telling me "Temple position is wrong contact a gamemaster".

Original issue reported on code.google.com by owntibia...@googlemail.com on 12 Jul 2012 at 9:13

GoogleCodeExporter commented 9 years ago
Add: I moved my city from a place to another and the town id suddenly started 
to work?.

The cords were my temple was (not working one) was this; {x = 1199, y = 881, z 
= 7}

Original comment by owntibia...@googlemail.com on 12 Jul 2012 at 9:17

GoogleCodeExporter commented 9 years ago
I'm using latest rev with no modifications.

Original comment by owntibia...@googlemail.com on 12 Jul 2012 at 9:18

GoogleCodeExporter commented 9 years ago
How do you try to teleport there?

Original comment by r...@ymail.com on 12 Jul 2012 at 12:22

GoogleCodeExporter commented 9 years ago
doTeleportThing(getCreaturePosition(cid), {x = 1199, y = 881, z = 7})

I can teleport to some other locations, but not to that location.

I tried setting my character Town_Id to the "not working town" and it will keep 
telling me temple position is wrong.

Original comment by owntibia...@googlemail.com on 12 Jul 2012 at 8:23

GoogleCodeExporter commented 9 years ago
It's doTeleportThing(uid, pos)
and you are trying to call doTeleportThing(pos, pos)

Original comment by r...@ymail.com on 12 Jul 2012 at 11:33

GoogleCodeExporter commented 9 years ago
It was fixed.
It certainly was what you said :P dumb me.

Original comment by owntibia...@googlemail.com on 15 Jul 2012 at 7:15

GoogleCodeExporter commented 9 years ago

Original comment by r...@ymail.com on 16 Jul 2012 at 10:38