Open ReynoldsCahoon opened 2 years ago
Some sounds (like nut collisions and hamster steps) have multiple sounds, and the idea was that you'd select one at random from all of them each time an event triggered them.
Hello, if it's ok with you, I want to work on this problem. Ty
35 got the sound assets added, but they need to be implemented.
Some sounds (like nut collisions and hamster steps) have multiple sounds, and the idea was that you'd select one at random from all of them each time an event triggered them.