jakeHaasBlog / COMP4990_Dimension-Tamer

COMP 4990 Final Project (Jake Haas and Drew St. Amour)
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Add scientists to starting area #28

Closed jakeHaasBlog closed 11 months ago

jakeHaasBlog commented 11 months ago

We decided that we should add scientist npc's in the starting area to explain plot points and lore. They will also make the world seem less empty.

jakeHaasBlog commented 11 months ago

Note: when adding a new scientist, the player's script needs them as an input. Note: scientists must be in the 'scientists' game object. Otherwise they won't disappear outside of starting world