jakeHaasBlog / Fly-a-ray

A minimal old-school ray casting game
GNU General Public License v3.0
1 stars 0 forks source link

General ideas for the game #10

Closed jakeHaasBlog closed 3 years ago

jakeHaasBlog commented 3 years ago

We have already decided upon a pac-man-ish horror game. We still need to decide a few more things though!

jakeHaasBlog commented 3 years ago

For the backstory we talked about the player being a psych patient, they are going around eating pills because they think they need them but just become more and more unstable. The enemies are the doctors who are trying to restrain you but they look to you like monsters trying to catch and torture you. The map could then look more like rooms connected in weird and complicated ways and include outdoor sections and alleyways like you are running through the city. Maybe there are random people every so often and when you get close to them they call out to the doctors and they pathfind to that spot while you run away. When you get all the pills there is a psychedelic ending where the player dies.

jakeHaasBlog commented 3 years ago

We could do a more light hearted take on this idea and make the focus more on fast paced fun gameplay rather then spookyness. The ghosts could be goofy looking and everything could be brightly colored. This would be more like an arcade game then a horror game.

jakeHaasBlog commented 3 years ago

The map will be more interesting looking with the addition of rooms rather than everything being hallways. These rooms can have themes and unique wall textures. This way they can be used as landmarks when navigating around the place.

jakeHaasBlog commented 3 years ago

I think that any kind of AI tracking that uses pathfinding will make the game impossible. Random movements like the original PacMan will make random encounters more evenly dispersed.

jakeHaasBlog commented 3 years ago

Leaving the game ideas to Ryan