ViewportManager still needs work, everything is rendering as expected but it does not render to a framebuffer so the resolution is not able to be set
AnimatedSprite class added. Multiple animations can be added to a single sprite but must use only one texture. There is also methods for setting scale origin and mirroring vertically and horizontally.
ViewportManager still needs work, everything is rendering as expected but it does not render to a framebuffer so the resolution is not able to be set
AnimatedSprite class added. Multiple animations can be added to a single sprite but must use only one texture. There is also methods for setting scale origin and mirroring vertically and horizontally.