jakearchibald / svgomg

Web GUI for SVGO
https://jakearchibald.github.io/svgomg/
MIT License
5.8k stars 485 forks source link

Work around pixelation in Safari/Chrome #9

Open jakearchibald opened 9 years ago

jakearchibald commented 9 years ago

Using a 3d transform when zooming/panning the image makes it super smooth in Safari & Chrome, but you gets pixels if you zoom in too much.

I tried switching to a non-3d transform after 300ms of idle, but it really kills performance, even on desktop (Canary is ok, but stable Chrome dies).

Need to find a workaround.

denilsonsa commented 9 years ago

I tried switching to a non-3d transform after 300ms of idle, but it really kills performance, even on desktop (Canary is ok, but stable Chrome dies).

Months later, I suppose the canary version is either stable, or is soon to be stable. Maybe the suggested "solution" can be revisited by now.

peternowell commented 8 years ago

For me, having a scalable vector preview is far more important than being able to quickly zoom and pan. If the interactions were more limited, would that help to hide the performance issues of 2d transforms in Safari & Chrome?

XhmikosR commented 3 years ago

@jakearchibald is this still an issue for you? I don't see any issue here.

jakearchibald commented 3 years ago

It still happens in Safari