jakeonaut / endless-fantasy-dungeon

(made with Godot) waiting for glitch dungeon 2 crystal lovely sweet dreams castle
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Editing or Moving / Renaming NPCs and keeping their Dialog / DialogTree is nonfunctional #73

Open jakeonaut opened 4 years ago

jakeonaut commented 4 years ago

Due to Godot resetting instanced editable properties or children when they are moved or renamed (including the inner child instanced Textboxes).