Method should be stored per server (blocked by #46)
Guide should reflect that mods should discuss this before setting, as I won't make it per-channel (though this would be possible by expanding server data, probably after #21)
Methods should include:
earlybird for earliest submission (this is default)
random: bot user one-time votes for random entries to break the tie? is this a future issue by complexity?
Ask and google for other approaches
Note: Any ties that DON'T encroach on value returned by battledao.getMaxEntries() should print like simple
Method should be stored per server (blocked by #46)
Guide should reflect that mods should discuss this before setting, as I won't make it per-channel (though this would be possible by expanding server data, probably after #21)
Methods should include:
earlybird
for earliest submission (this is default)random
: bot user one-time votes for random entries to break the tie? is this a future issue by complexity?Note: Any ties that DON'T encroach on value returned by battledao.getMaxEntries() should print like
simple
Relates to #70 !results output improvements