jakildev / IrredenEngine

The Irreden Engine
MIT License
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Interpolate voxel set goto animations with perfect smoothness using a trixel canvas entity #34

Open jakildev opened 10 months ago

jakildev commented 10 months ago
  1. Start the animation by converting the voxels into a trixel canvas entity
  2. Interpolate the trixel canvas into its new position via a shader animation
  3. Recreate the voxel set in its new place and destroy the trixel canvas entity