Hobos (= non-working Paddlers that can be invited by others) should have their own personalities which players can explore and adapt their strategies accordingly. Players should think carefully about which hobos to invite and feel inclined to look around many villages before deciding.
Implementation ideas
When looking at hobos, they will display some information about themselves.
Hobos have attributes / preferences which can affect:
the effectiveness of decoration and other means to impress visitors
the reward granted when they leave happily
(more ideas bound to appear in the future)
Dependencies
This feature would heavily benefit from #24 being completed. Otherwise there is no choice necessary and players will just invite every hobo they see without studying their personalities.
Idea
Hobos (= non-working Paddlers that can be invited by others) should have their own personalities which players can explore and adapt their strategies accordingly. Players should think carefully about which hobos to invite and feel inclined to look around many villages before deciding.
Implementation ideas
Dependencies
This feature would heavily benefit from #24 being completed. Otherwise there is no choice necessary and players will just invite every hobo they see without studying their personalities.