Closed kornelski closed 1 year ago
I just released 0.16.5 which lets you choose how to display the entities:
#[derive(Reflect, InspectorOptions)]
#[reflect(InspectorOptions)]
struct Component {
#[inspector(display = EntityDisplay::Id)]
entities_show_id: Vec<Entity>,
#[inspector(display = EntityDisplay::Components)]
entities_show_id: Vec<Entity>,
}
but I made Components
the default so you don't need to specify the InspectorOptions
.
In my components I sometimes have fields of
Vec<Entity>
. I hopedWorldInspectorPlugin
would let me recursively see these entities' components, but it only shows their raw IDs, like "123v0".Is there an option to show the entities in a more meaningful way?