Closed foxzool closed 2 years ago
#[cfg_attr(feature = "debug", derive(bevy_inspector_egui::Inspectable))] #[derive(Debug, Clone, Default, Component, Reflect, Serialize, Deserialize)] #[reflect_value(Component, Serialize, Deserialize)] pub struct ActorMission { pub move_command: VecDeque<MoveCommand> }
I add inpsectable trait for struct, but got the trait Inspectable is not implemented for VecDeque<movement::component::MoveCommand>
Inspectable
VecDeque<movement::component::MoveCommand>
fixed it in the newly released version
I add inpsectable trait for struct, but got the trait
Inspectable
is not implemented forVecDeque<movement::component::MoveCommand>