Closed CrushyGreenRen closed 3 years ago
Seeing the Speed Shot beam gives me these ideas: Option 1 is to have it always be extended Option 2 is to have it abruptly cut (like in vanilla 1/AR). Option 3 is to have it be squished depending on how close the nearest sphere is (Zuma/Luxor 2).
Implemented in https://github.com/jakubg1/OpenSMCE/commit/1ba09621783ba2b41e5d6df92941fd249efcb0a7
Seeing the Speed Shot beam gives me these ideas: Option 1 is to have it always be extended Option 2 is to have it abruptly cut (like in vanilla 1/AR). Option 3 is to have it be squished depending on how close the nearest sphere is (Zuma/Luxor 2).