jalagar / animated-art-engine

A generative engine that takes various png layers on a sprite sheet format, combines them and then converts them into a .gif file
MIT License
166 stars 64 forks source link

Process in complex layer structure #165

Closed 5085950 closed 1 year ago

5085950 commented 1 year ago

image

Total Supply = 8 "const shuffleLayerConfigurations = true;"


In this way; 4 Boy Characters 4 Girl Characters is producing. However, when I compare the output with the json file, I see a small amount of errors. (Especially in Mom Fur, Dad Fur and Background layers)


"const shuffleLayerConfigurations = true;" There are serious differences between the json file and the gif output folder.(Especially those produced in 2 batches. That is, in Girl Characters)

for this reason "const shuffleLayerConfigurations = false;" i have to do.

NFTs don't sound complicated then.

1-2-3-4 Boy Charcter 5-6-7-8 Girl Character is coming.

### How do I manage to mix them up?

jalagar commented 1 year ago

Hi there looks like you figured it out with if-then on Discord. Sorry for the inconvenience.