Closed boconik closed 1 year ago
Now when I'm doing this process again there is an error:
`node:internal/fs/utils:344 throw err; ^
Error: ENOENT: no such file or directory, open 'C:\Users\HP\OneDrive\Pulpit\animated-art-engine-main\step2_spritesheet_to_generative_sheet/../build/_dna.json'
at Object.openSync (node:fs:585:3)
at Object.readFileSync (node:fs:453:35)
at getDNA (C:\Users\HP\OneDrive\Pulpit\animated-art-engine-main\step2_spritesheet_to_generative_sheet\utils\createFromDNA.js:38:24)
at createItem (C:\Users\HP\OneDrive\Pulpit\animated-art-engine-main\step2_spritesheet_to_generative_sheet\utils\createFromDNA.js:43:23)
at regenerateItem (C:\Users\HP\OneDrive\Pulpit\animated-art-engine-main\step2_spritesheet_to_generative_sheet\utils\createFromDNA.js:66:40)
at Command.
Problem solved. This was due to insufficient asset resources in the layers folder to generate sprite sheets. 4 was not enough so it caused _dna.json file creation errors!
Great glad you figured it out @boconik !
It didn't work with my assets, so I tried to generate an NFT with the default assets:
const incompatible = { // Flashing: ["Multicolor"], }; But the situation is the same, it doesn't work. Multicolor ball still combines with flashing background.
Also const incompatible = { Flashing: ["Multicolor"], }; gives me an error 'DNA exists' Is there any chance to clear up this problem?