jalberse / shimmer

Physically based rendering in Rust
Apache License 2.0
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Parallelize BVH construction #33

Open jalberse opened 8 months ago

jalberse commented 8 months ago

I've got a TODO in there to do this; and a lot of the work is actually already done (we're using atomics in sequential code, GROSS!).

build_recursive() is really where this change will lie.