jalberse / shimmer

Physically based rendering in Rust
Apache License 2.0
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Triangular Mesh #37

Closed jalberse closed 10 months ago

jalberse commented 10 months ago

Implement triangular mesh geometry.

PBRT uses a BufferCache to allow sharing identical geometry in case scene descriptions do not use instancing correctly. But for simplicity, we can avoid doing that for now. We can consider adding it later.