fixed the jumping glitch caused by the flame weapon part
also added some particle effects
learned that including shadows is what's causing the shader to look a little weird (turned it off in the shrine scene and test scene)
adjusted particles to magic restoration scene
fixed the jumping glitch caused by the flame weapon part also added some particle effects learned that including shadows is what's causing the shader to look a little weird (turned it off in the shrine scene and test scene) adjusted particles to magic restoration scene
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