jamaal81 / lavfilters

Automatically exported from code.google.com/p/lavfilters
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LAV Video Decoder config dialog crashes as soon as NVIDIA CUVID is chosen #474

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
LAV Filters v0.62

This is with DEBUG Runtime of Direct3d9 with debug / break on errors and all 
set to max.

Open decoder properties from start menu, drop down Hardware Decoder to use and 
choose NVIDIA CUVID. 

Debug runtime will complain:
Direct3D9: (ERROR) :Invalid format specified for texture

Since break on error is set to true, Rundll32 will crash (Windows host process 
(Rundll32) has stopped working).

Direct3d9 debug settings:
Debug output level
Highest

Use debug version of D3d9
Max validation
Break on Mem Leaks
Break on D3D9 error

Original issue reported on code.google.com by zach....@gmail.com on 13 Aug 2014 at 7:23

GoogleCodeExporter commented 9 years ago
Don't know if it makes any difference but this happens when switching from 
QuickSync to CUVID.

Does not happen in retail version of D3D9 and without break on error.

Original comment by zach....@gmail.com on 13 Aug 2014 at 7:24

GoogleCodeExporter commented 9 years ago
Forgot to mention this is on a NVIDIA 8400GS.

Original comment by zach....@gmail.com on 13 Aug 2014 at 7:35

GoogleCodeExporter commented 9 years ago
Some commands specifically probe the hardware for support, and if those fail, 
its still good. If the debug runtime breaks there, thats annoying, but nothing 
I can particularly fix or care about much.

Original comment by h.lepp...@gmail.com on 15 Aug 2014 at 12:28