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james7132
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DanmakU
An open source Danmaku development kit for Unity3D.
https://danmaku.jamessliu.com/
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Custom Task/Coroutine Handling
#11
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james7132
closed
9 years ago
james7132
commented
9 years ago
Add Danmakufu style coroutine handling.
Handled by the Danmaku Game Controller
Needs to take game pausing into account
Needs support for:
Wait for single frame
Wait for multiple frames
Wait for seconds
Wait for conditions via delegates or predicates
Nested tasks
Add Danmakufu style coroutine handling.