Perhaps something based on how long it is taking to beat a boss, or how many times you've failed to beat a boss.
The idea is that if you're doing a long run of ascensions that you should be able to iteratively increase the level at which you ascend to get more optimal farming.
Perhaps something based on how long it is taking to beat a boss, or how many times you've failed to beat a boss.
The idea is that if you're doing a long run of ascensions that you should be able to iteratively increase the level at which you ascend to get more optimal farming.