Closed jamesmitchellwest closed 3 years ago
My thinking was that 3 cassettes would arc out of the boombox on frame count 3, 6, & 9 of the jump sequence. Trajectories would be semi-random, and cassette would spin on center axis. Cassettes should not collide with platforms, only entity.
Add cassette projectile. Behavior undetermined at the moment.
Frame Width = 120pix
Jump sequence by Frames = 1, 2, 3, 4, 5, 4, 5, 4, 3, 1