Open jamesmurdza opened 1 year ago
To have BitBuilder create a Pull Request with the implementation, the user who created the issue (@jamesmurdza) can comment below with "LGTM". If the plan is inaccurate, edit the issue description and write a comment with "replan".
assets
at the root of the repository. This directory will be used to store the local copies of the sprite images.assets
directory.preload
function in copernicus.js
, update the game.load.baseURL
to point to the local assets
directory. The new line should look like this: game.load.baseURL = './assets/';
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lgtm
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ðŸ˜
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In copernicus.js, the remote asset URLs are broken. Change them to reference local assets in an assets folder.