jamesonrader / AudioQR

Transmit data using ultrasonic audio. Perfect for offline/network-free data transfer, automatic content recognition (ACR), and broadcast.
https://cueaudio.com
Other
766 stars 74 forks source link

Deprecations Issues #1

Closed davidlapham closed 7 years ago

davidlapham commented 7 years ago

I could be doing something wrong but I'm getting 14 deprecation issues and the fingerprints arn't triggering anything in the app. Am I missing something?

jamrader commented 7 years ago

Hey David,

Are you talking about Android or iOS? I just updated the AAR with a new target version, which might help the issue on Android. There are some unsuppressed deprecation issues to accommodate earlier versions of Android, with things like UI colors. But if you're just running the demo app it should be basically plug-and-play.

davidlapham commented 7 years ago

My fault. IOS. I wasn’t sure if it was a volume thing? I had my volume cranked.

Also, would love to see a basic tutorial on using this in a stand alone app.

On Jan 23, 2017, at 11:43 PM, Jameson Rader notifications@github.com wrote:

Hey David,

Are you talking about Android or iOS? I just updated the AAR with a new target version, which might help the issue on Android. However, if you're just running the demo app it should be basically plug-and-play.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/jamrader/XTAudioBeacons/issues/1#issuecomment-274708425, or mute the thread https://github.com/notifications/unsubscribe-auth/AGTVm-pGKbQv6_I57piCmBwdgueF3_jbks5rVYFngaJpZM4LryCS.

jamrader commented 7 years ago

OK, great. Just a heads up -- in my experience louder volume doesn't equal better performance. Also, try to use only uncompressed WAV files. For example, even the videos uploaded on Vimeo undergo a compression algorithm that negatively effects performance.

I'll also try to create a more in-depth tutorial on the integration process. Basically, a lot of the stuff in the demo app is UI fluff. The only really vital method is didHearTriggerWithTitle: andAmplitude:

davidlapham commented 7 years ago

Ok great! Where do I find the wav files?

On Jan 24, 2017, at 10:25 AM, Jameson Rader notifications@github.com wrote:

OK, great. Just a heads up -- in my experience louder volume doesn't equal better performance. Also, try to use only uncompressed WAV files. For example, even the videos uploaded on Vimeo undergo a compression algorithm that negatively effects performance.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/jamrader/XTAudioBeacons/issues/1#issuecomment-274835499, or mute the thread https://github.com/notifications/unsubscribe-auth/AGTVm1hdvnd3AHEPhEeLiSVmhbHEFXMbks5rVhf8gaJpZM4LryCS.

jamrader commented 7 years ago

My bad, I didn't make that clear in the readme. I added some starter triggers to the project now. If you need more triggers than that provided by the starter pack, just email info@qraider.com and we can set you up with some additional triggers.