Closed jamespdaily closed 2 years ago
I was thinking something like that too, I really like that idea, especially for exploration/downtime actions, but there are several problems with it:
This is actually a discussion going on in the dev discord currently, with someone trying to solve RK for core. The module was brought up, and everyone more or less agreed that the current way where each RK has a separate skill is a bit too noisy.
Great, that only leaves problem 1. What do you think @jamespdaily ?
Well one option is to remove the prefix and put it in the actual buttons so:
Athletics: Trip
Roll +3 | MAP -5 | MAP - 10
would become
Trip
Athletics + 3 | MAP - 5 | MAP-10
Alternatively we could just make an exception for Recall Knowledge, similar to how Create a Diversion is set up
I like putting skill into buttons. It's not only recall knowledge, there's identify magic, learn a spell and some others I don't remember now.
Recall Knowledge (1A): |Society +0| |Occultism +4| (etc...)
@andriusch what ya think?