Closed jamespdaily closed 2 years ago
It's PF2E code that rules it, you don't have control over who rolls when you call game.pf2e.actions.XXX
actions.ts:186, we have that logic :
if (multiple actors selected) {
roll for all actors
} else if (one actor selected) {
roll for selected one
} else if (user has one or more controlled tokens on the canvas (familiars,...)) {
roll for all controlled tokens
} else if (user is a player character) {
roll for character actor
}
Perhaps we can challenge that logic, but it would impact system macros and others places those actions are called from.
Skills should roll from the actor sheet, not the selected token