Adding frame advanced support, '/' or '?' will pause the game on the next
frame, and will continue to advanced one frame until 'P' or 'p' is pressed
resuming the game. This is a building block to the recording/rerecording
system that I want to implement.
Original issue reported on code.google.com by sgorman07@gmail.com on 17 Apr 2008 at 6:20
Original issue reported on code.google.com by
sgorman07@gmail.com
on 17 Apr 2008 at 6:20