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jamienicol
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glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
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Implement ffs also when `_M_ARM64`
#13
saschanaz
closed
2 months ago
1
Linking fails on ARM64 MSVC: "unresolved external symbol ffs"
#12
saschanaz
closed
2 months ago
1
Fix -Wdeprecated-builtins warnings about __has_trivial_destructor
#11
cpeterso
opened
3 months ago
1
Rename glsl-optimizer's unreachable() macro to GLSL_UNREACHABLE()
#10
cpeterso
opened
3 months ago
2
Shader optimization crash during LTO build of Firefox
#9
iskunk
opened
1 year ago
0
Remove some c99 polyfill header files
#8
cpeterso
closed
2 years ago
2
sign vs unsigned comparison issues. (Mozilla bugzilla issue 1633092)
#7
zephyrus00jp
opened
3 years ago
1
optimizer: add support for GL_OES_EGL_image_external (non-essl3)
#6
jamienicol
closed
3 years ago
1
Add fork documentation to README
#5
ghost
opened
3 years ago
2
It fails with: ralloc.c:95: get_header: Assertion `info->canary == CANARY' failed. Aborted (core dumped)
#4
Boscop
opened
3 years ago
0
Use isnan to test for NaN
#3
glandium
closed
4 years ago
4
Merge mesa 20.1.3
#2
jamienicol
closed
4 years ago
1
Support for storage buffers
#1
kvark
closed
4 years ago
1