It's not related to the OS, and I am suspicious it's related to the library that cannot update the connection.
var originalOnMessageReceived = options.Events.OnMessageReceived;
options.Events.OnMessageReceived = async context =>
{
await originalOnMessageReceived(context);
if (string.IsNullOrEmpty(context.Token))
{
var accessToken = context.Request.Query["access_token"];
var path = context.HttpContext.Request.Path;
if (!string.IsNullOrEmpty(accessToken) &&
path.StartsWithSegments("/hubs"))
{
context.Token = accessToken;
}
}
};
When I start a socket connection request, everything seems fine, and the " context.Token" will be set according to the token. Still, suddenly, I received the error "The underlying connection was closed before the hub handshake could complete." from Flutter and my connection will be closed
Hi there,
I still have the same issue. I use IdentityServer 4, and the following setup is recommended for signal authentication using the access token(according to https://learn.microsoft.com/en-us/aspnet/core/signalr/authn-and-authz?view=aspnetcore-7.0#identity-server-jwt-authentication).
It's not related to the OS, and I am suspicious it's related to the library that cannot update the connection.
When I start a socket connection request, everything seems fine, and the " context.Token" will be set according to the token. Still, suddenly, I received the error "The underlying connection was closed before the hub handshake could complete." from Flutter and my connection will be closed