Currently the checks in romdata/*_slots.yaml can't go to the other player if they're marked local. This would also add support for an arbitrary number of randomized/planned rings per file and simplify some code related to collect modes (and maybe other things?).
Currently the checks in
romdata/*_slots.yaml
can't go to the other player if they're marked local. This would also add support for an arbitrary number of randomized/planned rings per file and simplify some code related to collect modes (and maybe other things?).