issues
search
janhohenheim
/
foxtrot
The all-in-one Bevy 3D game template for desktop.
Apache License 2.0
630
stars
45
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
[WIP] Bevy 0.14 Running but not fully working
#331
kEpEx
closed
2 months ago
2
Massive rework
#330
janhohenheim
opened
2 months ago
2
fix character capsule size issue
#329
xx1adfasd
opened
3 months ago
2
A Rapier3D branch Or the code with both "avian" and "rapier3d" feature
#328
xx1adfasd
closed
3 months ago
4
Refactor project for Bevy 0.14 update
#327
xx1adfasd
opened
3 months ago
2
Migrate from XPBD to Avian if Avian & Oxidized Navigation is ready .
#326
JelaMiraj
closed
3 months ago
2
Add credits button
#325
janhohenheim
opened
4 months ago
0
Filter out trace calls on compile time
#324
janhohenheim
closed
4 months ago
0
Fix white frames at startup
#323
janhohenheim
closed
4 months ago
0
Remove dependency on egui
#322
janhohenheim
opened
4 months ago
0
Move config file to `leafwing_manifest`
#321
janhohenheim
opened
4 months ago
0
Refactor system sets
#320
janhohenheim
closed
4 months ago
0
Remove no longer needed patch for nalgebra
#319
bash
closed
4 months ago
1
Update Hanabi to patched 0.11
#318
janhohenheim
closed
4 months ago
0
UI not showing
#317
ptrkrlsrd
closed
4 months ago
5
Show camera when starting game
#316
janhohenheim
closed
4 months ago
0
Improve collider spawning performance by not scaling
#315
janhohenheim
closed
4 months ago
0
Remove patch for derive-more in favour of released version
#314
bash
closed
4 months ago
0
Switch to CC0
#313
janhohenheim
closed
4 months ago
0
Relicense to MIT + APACHE + CC0
#312
janhohenheim
closed
4 months ago
12
De-duplicate syn dependency
#311
bash
closed
4 months ago
0
Update deps
#310
janhohenheim
closed
5 months ago
0
replacing fox by a guy from mixamo.com
#309
heydocode
closed
5 months ago
5
Add autostep for level objects(stairs and low edges)
#308
wiktorkujawa
closed
6 months ago
4
Use Bevy 0.13.1
#307
janhohenheim
closed
7 months ago
0
Fix transform change possibly happening after propagation
#306
janhohenheim
closed
8 months ago
0
Incorporate improvements from Discord
#305
janhohenheim
closed
8 months ago
0
Restrict visibility
#304
janhohenheim
closed
8 months ago
0
Fix player jumping after dialogs
#303
janhohenheim
closed
8 months ago
0
Use newest Blender workflow
#302
janhohenheim
closed
8 months ago
0
Move to Rust stable
#301
janhohenheim
closed
8 months ago
0
How can I use this with stable Rust?
#300
ethereumdegen
closed
8 months ago
1
Why was Wasm support removed?
#299
perry-blueberry
closed
8 months ago
3
Allow nested entities to be interaction targets
#298
0x0539
closed
8 months ago
3
Regenerate GLTFs
#297
janhohenheim
closed
8 months ago
0
Update to Bevy 0.13
#296
janhohenheim
closed
8 months ago
0
Move to GLTF blueprint crate
#295
janhohenheim
closed
8 months ago
0
Use GLTF component loading crate
#294
janhohenheim
closed
8 months ago
0
Add grass again
#293
EmiOnGit
closed
8 months ago
2
Use individual GLTF files for the models
#292
ethereumdegen
closed
8 months ago
5
Update ci.yml
#291
janhohenheim
closed
9 months ago
0
Only disable frustum culling on meshes
#290
janhohenheim
closed
9 months ago
0
Switch back to bevy_gltf_components
#289
janhohenheim
closed
8 months ago
0
Only add `NoFrustumCulling` to the entities that actually need it
#288
janhohenheim
closed
9 months ago
0
Switch to Blender workflow
#287
janhohenheim
closed
9 months ago
0
Switch from Rapier to XPBD and from custom character controller to tnua
#286
janhohenheim
closed
9 months ago
0
Switch to Yarn Slinger for dialog
#285
janhohenheim
closed
9 months ago
0
Clean up deps a bit
#284
janhohenheim
closed
9 months ago
0
Switch to Bevy XPBD
#283
janhohenheim
closed
9 months ago
0
Prepare for crates.io publication
#282
janhohenheim
closed
9 months ago
0
Next