Open naasblod opened 1 year ago
Thanks, I'll check in later this week :)
Happy to help!
When adding the Pixelate
component back to the entity after removing it once, this warning prints. Should be apparent when running the example examples/toggle.rs
And each time you toggle after that it prints out 2 more of these lines.
2023-03-27T13:48:50.639833Z WARN bevy_hierarchy::valid_parent_check_plugin: warning[B0004]: An entity with the ComputedVisibility component has a parent without ComputedVisibility.
This will cause inconsistent behaviors! See https://bevyengine.org/learn/errors/#b0004
2023-03-27T13:48:50.639833Z WARN bevy_hierarchy::valid_parent_check_plugin: warning[B0004]: An entity with the GlobalTransform component has a parent without GlobalTransform.
This will cause inconsistent behaviors! See https://bevyengine.org/learn/errors/#b0004
Sorry for not checking this for checks date nearly a year! Oops! What's the state here? Is it working other than these warnings? Is there anything I can help with?
I've fixed some bugs in the code where the cameras and canvas entity was compared with the pixelated entity instead of the
target
ofCanvas
andCamera
.I haven't really figured out what is left do do. Maybe We need to store the Original
Handle<Mesh>
And reinsert it indespawn_dependent_types
.I could use some help on this one @janhohenheim