janisozaur / androminion

Automatically exported from code.google.com/p/androminion
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remake hangs game when card is out of stock #532

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Game set up:
* remake
* poor house

1. Purchase sufficient poor house so that none are available in the stock
2. Play "remake" and trash a copper from hand
3. Remake prompts to select a card of value 1, but none are available.

What is the expected output? What do you see instead?

Game should recognize the stockpile is depleted, and automatically carry-over.

What version of the product are you using? On what operating system?

Android OS, gingerbread, motorolla ATRIX.

Androminion version 4.01

Original issue reported on code.google.com by Elkor...@gmail.com on 5 Jan 2013 at 4:55

GoogleCodeExporter commented 9 years ago
This is working in the current build

Original comment by tkden...@gmail.com on 10 Jan 2013 at 6:09

GoogleCodeExporter commented 9 years ago
Issue 576 has been merged into this issue.

Original comment by August.D...@gmail.com on 18 Jul 2013 at 3:29

GoogleCodeExporter commented 9 years ago
This is a similar issue to #653 
(https://code.google.com/p/androminion/issues/detail?id=653).

Do you know if 653 was fixed when this was? Or maybe created as a side-effect?

Original comment by gidklio...@gmail.com on 21 Aug 2014 at 9:06