What steps will reproduce the problem?
1. Start a game using Knights and cards costing 3p-6p (using Dominion Shuffle).
2. Play a Knight, causing a 3p-6p card to be revealed.
3. Note that it is trashed (or may be trashed).
What is the expected output? What do you see instead?
Potion cost cards do not cost between 3 and 6 according to the rules. See Dark
Ages entry on Knights. A similar issue probably applies to Rogue, Graverobber,
etc.
What version of the product are you using? On what operating system?
Androminion 4.01, Android 4.2.1 (JOP40D), Nexus 7
Please provide any additional information below.
Original issue reported on code.google.com by ckd...@gmail.com on 24 Jan 2013 at 5:10
Original issue reported on code.google.com by
ckd...@gmail.com
on 24 Jan 2013 at 5:10