What steps will reproduce the problem?
1. Play a game which has supplybpiles costing $4.
2. Let all of them run out.
3. Play a remake.
4. Trash a card costing $3.
What is the expected output?
It is physically impossible to gain a card costing $4, so skip this step.
What do you see instead?
The game tell me to gain a $4 card, which is impossible, therefore freezing the
game.
Original issue reported on code.google.com by mikl...@gmail.com on 4 May 2014 at 1:03
Original issue reported on code.google.com by
mikl...@gmail.com
on 4 May 2014 at 1:03Attachments: