public Color IndirectLineOfFireArcColor = Color.magenta;
public Color[] IDLOFAC = new Color[4];
public int IDFI = 1;
public float[] indirectLineOfFireArcColor
{
set
{
IndirectLineOfFireArcColor = SettingsColorHelper.ColorFromValues(value[0], value[1], value[2], value[3]);
IDLOFAC = new Color[4] { IndirectLineOfFireArcColor,
SettingsColorHelper.ColorFromValues(1-value[0], 1-value[1], 1-value[2], value[3]),
Color.green,
Color.magenta
};
}
}
should help with color blind and other imparied viewing situations in certain map and line color combos.
Dumping code from @gponick in here until I can deal with it