Closed DKH3491 closed 1 year ago
Hi,
Can you confirm which version of BFGSimCom you're using please? If it's not at least version 0.14.0, I'd recommend downloading that from this site.
I believe that your problem should be resolved by adding the following to the XPUIPCOffsets.cfg file (in the
#
# Added by AP for XP 8.33Khz processing.
#
Dataref com1_freq_833 sim/cockpit2/radios/actuators/com1_frequency_hz_833 int
Dataref com2_freq_833 sim/cockpit2/radios/actuators/com2_frequency_hz_833 int
Dataref com1_stby_freq_833 sim/cockpit2/radios/actuators/com1_standby_frequency_hz_833 int
Dataref com2_stby_freq_833 sim/cockpit2/radios/actuators/com2_standby_frequency_hz_833 int
Offset 0x05c4 UINT32 3 r $com1_freq_833 1000 *
Offset 0x05c8 UINT32 3 r $com2_freq_833 1000 *
Offset 0x05cc UINT32 3 r $com1_stby_freq_833 1000 *
Offset 0x05d0 UINT32 3 r $com2_stby_freq_833 1000 *
Thank you very much. It can use it normally
Hello,I am trying to mach my com radio frequencies to teamspeak using a plugin for Teamspeak 3 called BFSGSimCom but when teampspeak opens it says is connected to the sim, in this case X Plane 11 but doesn't read the values from the radio frequencies it just stays in zeros, my question is how does XPUIPC read these values, from the dataref? It works flawlessly with MFS2020 and P3D using FSUIPC