In the H&H tabletop game, monster stats are mostly derived through a series of formulas and tables directly from the monster's hit dice, both number and type.
Some of the monsters do deviate from it slightly, but on the whole they largely obey it, and the discrepancies could potentially be ignored for the sake of streamlining the code. Monsters could thus be generated from merely two values, the number and type of dice.
In the H&H tabletop game, monster stats are mostly derived through a series of formulas and tables directly from the monster's hit dice, both number and type.
Some of the monsters do deviate from it slightly, but on the whole they largely obey it, and the discrepancies could potentially be ignored for the sake of streamlining the code. Monsters could thus be generated from merely two values, the number and type of dice.