Closed TheDeviantCrafter closed 5 years ago
<liquid:milk> * amount
Did you try <liquid:milk> * 100
?
Damn ninjaed
I guess the documentation needs to be updated.
I believe the docs are fine. https://docs.blamejared.com/en/#Vanilla/Liquids/ILiquidStack#creating-an-iliquidstack
Issue Description:
ModTweaker adds CraftTweaker support for Tinkers' Construct. One of these recipes allows you to customize entity melting recipes.
In my testing, this only creates a single milibucket of liquid for each damage tick dealt. I'd like to be able to change the quantity of liquid created per damage tick.
This is my example script:
A cow only created 5mb of milk before dying, 1mb at a time. A villager (with more health) creates 60 mb of liquid over its life time, 6mb at a time. Liquid emerald is a much more valuable resource than milk.
Affected Versions (Do not use "latest"):